Monday, March 23, 2009

Marvel MMO Deal Signed



Been waiting for massively multiplayer (MMO) games featuring your favorite Marvel characters? Wait no more, True Believers. Coming soon, you'll be able to interact with Marvel characters like never before!

Gazillion Entertainment today unveiled a key partnership to develop MMO games based on Marvel Entertainment properties.

"Gazillion is thrilled by the opportunity to introduce a series of massively multiplayer games for Marvel fans worldwide," said Rob Hutter, President and CEO of Gazillion. "Without any question, the chance to work with the incredible library of 5,000 characters in the Marvel Universe—not to mention the creative leadership working across the comics, animated series, movies and every other media form where Marvel reigns supreme—is an exhilarating opportunity for any videogame company."

With team members from Apple, Blizzard Entertainment, Microsoft Game Studios, Pixar Animation Studios and many other leading companies, Gazillion has assembled talent from across the landscape of MMOs, console videogames, animated feature films and technology to address the mission of building breakthrough MMOs capable of resonating with wide audiences.

Gazillion's new licensing agreement with Marvel calls for the development and publishing of MMO games featuring Marvel's iconic universe super heroes.The first game in development is a casual MMO for younger audiences based on Marvel's Super Hero Squad property. Super Hero Squad features an exciting, super-stylized look for the greatest Super Heroes, including Iron Man, Hulk, Wolverine, Thor, Fantastic Four, Captain America and many others.
"Marvel has brought an incredible insight to this project, and that is the goal of creating a full range of persistent world experiences for the entire audience base," Hutter added. "We're planning on launching separate games but as additional games are released, they'll share various levels of connection. The unprecedented nature of Marvel's multiple MMO strategy not only guarantees an amazing lineup of Casual and AAA MMO games, but further makes it possible for new and dedicated followers alike to interact in a connected series of massively entertaining experiences. We're also underway on a major new Marvel Universe PC and Console MMO that will introduce a number of breakthrough features which we'll start discussing in the upcoming months here at Marvel.com."


"Marvel's library features a large and world-renowned stable of characters, making it tailor made for massively multiplayer entertainment that will appeal to a wide audience eager for more opportunities to interact with these iconic character franchises," said Simon Philips, President, Worldwide Consumer Products for Marvel Entertainment. "Gazillion's excellence in casual and AAA MMOs makes this an ideal partnership to fully leverage this powerful entertainment arena, bringing fans an exciting, interactive experience with the Marvel brand."

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Friday, March 6, 2009

Ubisoft Brings I Am Alive Development In-House


The publisher's more realistic take on surviving a disaster is now in the hands of Ubisoft Shanghai, having been pulled from Darkworks.


Ubisoft's disaster/survival game I Am Alive is no longer being developed by Darkworks. The French publisher today announced that it's taking the project in-house and assigning development duties to its Shanghai studio.
"In order to respect the new launch date for this ambitious title, and Darkworks having other obligations, we have mutually decided to complete development of I Am Alive at Ubisoft Shanghai, as the two studios have collaborated on aspects of the title over the past year," the company explained.
The game was announced at last year's E3 and had been expected to release this spring; however, Ubisoft recently pushed the title back into its next fiscal year, which ends in March 2010.
Ubisoft recently reported a 13 percent sales increase for its holiday quarter. Although Ubisoft has been performing well on the market, the publisher is striving to maintain the highest quality. CEO Yves Guillemot said regarding the holiday quarter that some of the publisher's titles "did not meet the required quality levels to achieve their full potential."
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PS3 Tops All Hardware in Japan Thanks to Yakuza


Sega's Yakuza 3 gave Sony's platform a nice boost in the latest weekly sales in Japan. The PS3 outsold all other platforms.



In last week's Japanese sales report, Microsoft had a rare victory: the Xbox 360 outsold both Wii and PS3. The most recent data from Media Create, however, shows that for the week ending March 1, Sony's PS3 leaped to the top of the chart with 36,513 units sold, which is around 20,000 units better than last week's PS3 total.
Sales for Sony's platform were largely driven by the new release of Sega's Yakuza 3, which topped the software chart with 372,301 copies sold.
Portables continue to be hot in Japan, and both the PSP and the DSi were hot on the heels of the PS3 during the week. The PSP sold 35,588 units, driven mostly by Koei's Dynasty Warriors: Strikeforce, and the DSi sold another 35,827 units.
Meanwhile, the Wii was up only slightly from the previous week, selling 17,876 units, while the Xbox 360 fell 14,000 units to just 11,795 following last week's surge with Square Enix's Star Ocean 4. Rounding out the hardware were the DS Lite and PS2, which sold 11,774 units and 5,099 units, respectively.