Friday, April 4, 2008

Many Older Zones get Unlocked! EverQuest

As I’m sure most of you are aware, backflagging has been a hot topic for EQ for quite a while now. The complex flagging mechanisms for older expansions can make it difficult for guilds that take on new people to experience the content they are wanting to do. With the sheer amount of content between Qeynos and Crystallos it can be extremely difficult for new players to catch up with their friends in any reasonable time frame.


So, in order to make it easier for players to access appropriate content we would like to make some changes to previous flags. All of the existing flags will stay in place, as will the various quest rewards that were additional benefits to their completion. However, the following zones will have an alternate entry criteria of a minimum level. It’s important to know that either the previous key OR the new minimum level is required to enter the zone, not both.



--Ryan Barker, Asst. Lead Designer



Required Level 46


1. The Howling Stones

2. Old Sebilis

3. Cobalt Scar


Required Level 55


1. Veeshan’s Peak

2. Vex Thal

3. Sleeper’s Tomb

4. Locked areas of the Temple of Ssraeshza


Required level 57


1. Bastion of Thunder

2. Halls of Honor

3. The Temple of Marr

4. Tower of Solusek Ro

5. Drunder, The Fortress of Zek

6. Yxxta 7. Kod`taz


Required Level 60


1. Plane of Water

2. Plane of Air

3. Plane of Fire

4. Plane of Earth

5. Uqua 6. Ikkinz


Required Level 62


1. Plane of Time

2. Qvic

3. Inktu`Ta


Required Level 65


1. Txevu

2. Tacvi




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